I have a generic USB controller I'm using on an arcade cabinet.
Made a game using dpad buttons, was all good on computer. But then tested on arcade cab and found the joystick mapped to X and Y axis, not POV. NOTE: There is no left/right stick, just X/Y.
So I rewrote the controls code to detect the X/Y of the Left analog stick.
Tested the game on the arcade again and...it still doesn't work.
How can I find out what input is being detected when I move the joystick (so that I can map it within the code)?