I haven't touched the Y value, it's set to 0 as default, should I have done something else?
I'm trying to make a physical character and I need it to be physical because it switches to another mode/sprite and when in this other mode it disables the controls of the character, and I tried doing that with the platform behavior, but it loses momentum when I switch to the mode without controls, which is why I'm trying to make it with physics, so the momentum is kept the same.
Another thing is that this other mode will react to the environment like a physical circle colliding around with the map.