Jump-thru problem.

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  • Hello everyone! I'm having some problems with jump-thru. When my character does jump sometimes after he landed at the platform he keeps the JUMP ANIMATION even while stopped, or even moving. It just fixes if I jump again.

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    Can someone help me, please?

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  • Use the Kiwi Story animation programming. It works for me just fine. If the player can swing add this: + Player_Base: [X] Is swinging

    + Player_Base: Platform is on floor

    ***+ Player_Base: [X] Is swinging***

    ----+ Player_Base: [X] Platform is moving

    -----> Player_Mask: Set animation to "Idle" (play from beginning)

    ----+ Player_Base: Platform is moving

    ----+ Player_Base: [X] Platform has wall to right

    ----+ Player_Base: [X] Platform has wall to left

    -----> Player_Mask: Set animation to "Run" (play from beginning)

    + Player_Base: [X] Platform is on floor

    ***+ Player_Base: [X] Is swinging***

    ----+ Player_Base: Platform is jumping

    -----> Player_Mask: Set animation to "Jump" (play from beginning)

    ----+ Player_Base: Platform is falling

    -----> Player_Mask: Set animation to "Jump" (play from beginning)

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