event >> choose instance by uid
action >> ball joint to ball
im stupid to understand why doesnt it work
maybe i need a different method or something
Pinning example:
dropbox.com/s/acn0bo320u4ey6m/pin_to_pin_new.capx
dropbox.com/s/x2now0l7f993boo/snake_body_pin.capx
Physics chain example:
dropbox.com/s/e9cmoikhyhczjls/Plush%20Pop.capx
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Most common method is to use a family.
Pick one instance of a sprite, pick another instance of a family. Then pin or connect them with a joint.
Here is another demo of a chain:
howtoconstructdemos.com/create-a-realistic-chain-or-rope-with-physics