Hi there, running into an issue where only the first one of these overlap events is firing, no matter how many of the overlaps are actually true. It's like it kicks out as soon as one condition is true, it's super strange.
I would expect that if one of these is already overlapping at the time of collision, it would still return overlapping as true right? I am basically just trying to see which sides of a square are connected to another square but this is really confusing me
In the screenshot I moved the square right until the circle turned green and it returned "right hit water" which is correct.
I then moved down until colliding with the other water, and you can see that only "bottom hit water" is displayed even though the right is overlapping the water as well.