In Construct 2, I would just right click, and choose the invert option. I can't seem to figure this out in C3.
EXAMPLE: I want to take a command like "Spawn Playershot1 on Layer 1", and invert it, so that it doesn't fire. Or am I going about this wrong? I've been successfully tweaking my controls, but realized that one of my attacks, a jump kick, still allow bullets to be fired.
Sorry to ask such a simple question, but I just recently imported a rather large project, and am still trying to figure out some small things. I didn't see this in the documentation, though I may have just missed it...
Thanks in advance!