I've recently started working with noise mechanics, so this may be trivial, but is there a "Construct-way" of adjusting the contrast in a perlin noise final result (because it's too grey).
After some basic testing, I can confirm that the rgba values always fluctuate between 29 (lowest) and 71 (highest). I want them to reach 0 and 100, do I have to code the math for it myself?
Thanks in advance.
ps: if you do know the math or reference to it, I'd appreciate it a lot as well.
EDIT: To better explain why I need this, here are some visualizations with the color gradient. You can see from the gradient below, how the green in dominant, and also the lowest and highest values achieved in the upper right corner of the image.
Nepeo I believe you'd be the right person to ask about this? also there could be clarification on the docs about how to use the gradient. It is simple, but I had to look up your answers from this topic.