How do I import sounds in runtime to apply audio effects if possible?

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From the Asset Store
Grenade Sound Library contains: 135 sounds 50 grenade sounds and 85 surface sounds
  • I can import to the project any sound that is converted into .webm and then in runtime add any effect, remove and change the order they are added etc...

    But i can't find or maybe can't be done:

    Import sound in runtime and apply audio effects

    I'm missing something or just is not possible? In that case, with the actual engine will be possible add that feature? Or via plugin? No idea.

    So i can give the chance to users to import/load their sounds to the app, apply effects/mix with other sounds and export.

    ---

    Also:

    Web Audio API offers two kind of Reverb:

    Algorithmic and Convolution

    Convolution is the one used actually which needs an audio file. Wonder if will be possible add the other one too, who no need an audio file to work?

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