In my multiplayer project I have a "host" group and "peer" group. As does the multiplayer example have.
When I make an event in the host group that says:
On click: make sprite
That (synchronised) sprite also appears on the screen of the peer.
That's good!
But when I change the event in the host group to:
Every x seconds: make sprite
That sprite does not appear on either the host screen nor the peer screen.
Do you have a suggestion to achieve this? (every x seconds, create a sprite at the screens of the host and the peers)