I want to implement a text game with images and option like a gamebook, I'm sending the capx on how I did it and I would like you guys to take a look at the event sheet. It's very simple and basic, but as a beginner, I think it's the most understandable way to do it. I know It's easy to get lost with the variable and mess things up, but I'm thinking that if I going foward with this, I would use some stickers to keep track of the story (just like in bandersnatch) And I think that I will be able to organize things like that. The file:
dropbox.com/scl/fi/odii8ldsvvxec6u94zucz/textgametest.capx
The Question is:
- Is there a better way to do it? (Please, don't suggest overcomplicated stuff like xml, json files or arrays. I tried to learn these things, but it goes too over my head. Of course, unless you have a step by step compilation of videos that teaches how to use that, for what I'm trying to do, you're welcomed)
- and the most important...If I keep doing this way, will it affect my game's performance?