could use some help using custom fonts correctly

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Horror Halloween Pixel Art Sprite Font Space Data included
  • Hi there, I bet this is an easy one and one I thought I had figured out..

    1. I am using a Kenny font and i imported it into the project. great. i tested it on a system that i installed the font on natively and on that computer it works fine. I thought this was a done deal.. but..

    2. when i test the game on a system that doesn't have the kenny font installed on the computer, but is IN construct 3 project file, the font isn't showing up.. but i opened the cloud project and i see the ttf font in the font folder of the project..

    3. so it seems like the project isn't drawing from the font in the folder, but rather, relying on my computer (and other computers for that matter) to have the font installed locally which is no bueno.

    Is there some checkbox or other option I may have missed that insures that the project itself draws from the font(s) in the font folder of the project when you compile / test?

    The font is KenPixel Mini Square.ttf

    but this is what i see

    Thanks!

    Caleb

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  • convert the ttf to woff, import it, and use it as a web font.

  • ah ok cool i will give that a try. i do like sprite fonts, but it seemed like ttf would safe time, but not if it doesn't work universally.

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