Hey guys! Very new Construct user here, but having a blast. I am doing a platformer, and have run into a small wall.
Making a Wreck-It-Ralph style platform character that lends with a heavy, screenshaking impact when falling from a great height.
I would assume I'd just need a Platform On Landed and a Compare Speed condition on my player character, coupled to a Shake, but it doesn't work - it seems like it's only counting speed applied from sideways movement, rather than the fall speed. Can anyone help me in the right direction?