Hello,
I have a problem with my game that uses physics in "Low Power Mode" on IOS.
When I don't use "Low Power Mode" on IOS it works just perfect even on old iPhones like iPhone 6s, but when "Low Power Mode" is enabled it doesn't work even on the latest iPhone 15 Pro Max. Check the video from iPhone 15 Pro Max -
I've optimized events as much as I can, also tried with *dt but it doesn't help
Note: On android devices even with Battery Saver it works fine.
Can anyone suggest any solution for this?
Thanks in advance