I seem to be having a lot of trouble with regards to the GooglePlay plugin.
When I export my project as a signed debug apk, everything works fine. My game signs into Google Play right away, ads work and in app purchases work.
When I export my project as an app bundle (aab) and upload it to the Google Play Console for release, my game no longer signs into Google Play Services, I can't view the leaderboard, and In app purchases no longer work.
Has anyone else had this problem? I can't imagine why it would work for the debug apk but not the signed app bundle.