Hello i'm trying to find a good way to make a color pallete system that isn't so performance hungry and use for specific parts of the sprite(like 4 colors for the torso and 6 for the head), but, all the ways that I saw(via youtube or construct 3 addons) or were glitching or were lagging a lot. Anyone knows how to?
Here is my color pallete
drive.google.com/file/d/1hivB0kcK8bjCHdXeEGKkhTdJ5c47zUTF/view
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I'm not sure I understand. Do you want to re-color portions of the sprite in runtime?
We use ReplaceColor effect in our game and it works quite well.