Hi
So, I'm trying to make breakout type game, but regardless of which method I use I just can't get past the issue of the ball getting stuck bouncing between walls. I've tried physics, custom movement, math, anything I can think of. And it works great, except for this one thing, that happens regardless of tweaks. Here's a gif showing what I mean (this method uses physics): jm-j.com/example.gif
How do breakout games usually avoid this?