Say the default is the character walking. Then he gets hurt. How would I permanently change the walk animation to a limping walk animation?
Right now I have On collision with (Sprite) set animation to Walk2
But the Platform is moving set animation to Walk1 takes over
So if the player gets hit it blinks for a millisecond and then switches back to Walk1 animation
So how would I permanently switch the Walk1 animation to the Walk2 animation after hit?
Any help is appreciated