C3 guru's, thanks for checking out this topic.
As I make my way through this first game, I've set 10+ global variables for different things I need to reference in the programming. All told, I have probably torn apart several games to see how they run and noticed most don't have a lot of global variables but many dictionary entries instead.
So my question to those that know C3 inside and out, what is the better path for a game (maybe I'm not asking the right question).; using dictionary entries and calls or global variables?
Thanks in advance for your time.