Hi friends, I have a system where instances of an object will go towards an objective, and once the objective is destroyed they will go towards the player.
Right now they will bunch up at some point, and look like they are the same object.
I'd like to have a line of code to make the instances repel eachother with a lerp to avoid this interaction. gyazo.com/a928673171ef887f3a58962f0d5326ed