I have been out of the Construct game for a few years now and diving back in. I am building a portrait mobile game. My resolution is 9:16 at 1080 x 1920. I am using letterbox scale and when I test my app on my Samsung S23 Ultra, I can see black bars top and bottom.
Pardon my ignorance here. But I thought letterbox scale was meant to scale everything up, even if the resolution is bigger. I've attached a screenshot below.
I want it to scale up (or down) but retain a portrait aspect ratio. I want those white lines you see (which are walls) to cling to the sides of the viewport (which I am using the anchor behaviour for).
Some further reading. The S23 Ultra might not be 16:9 resolution. It's apparently 19.3:9, which is a bit higher. This is most likely the culprit. How could I handle this form of scaling resolution, but also accommodate other portrait aspect ratios which are most likely 16:9?
Thank you in advance for your help.