It makes sense for something like a mouse click, but what about when a tween finishes? I have a series of graphics tweening in sequence that make up a stage intro. Ideally I'd like all of that to be a function, but because of all the triggered tweens I can't do that. I've worked around it but putting them all into a group and toggling it on and off as needed, but you have no way of passing parameters that way, so for my system I'm trying to build for calling dialog boxes, which I wanted to pass parameters to determine which text to pull from an array or dictionary, I'm kinda out of luck unless I make every triggered event it's own function, then have a master function that starts the chain of calling each one in sequence to make the entire thing work.
I am probably just too new at traditional programming to understand the stupidity of what I'm asking, but just as a lay person, it is kinda frustrating to try and find ways to work around things like this, even if it makes sense that it wouldn't work considering the linear nature C3 reads event sheets.
Is it possible to create a function with parameters, then have that function run a JS script that can reference those parameters? That was a method I was interested in trying next, mixing events with traditional scripting.
Either way, thanks for the response and the patience with my limited understanding of how C3 works under the hood ^_^;;