So I have four objects in my project. The player, a circle, a square and a variable called health. Player and square have flash enabled.
Only the player and the circle can interact. When the player collides with the circle, the player flashes. But I also want square to flash too. When health is at numbers, 5,3, and 1, the square becomes invisible, rather than flashing. I then put stop flashing afterwards. But all it does is prevent the flash from activating in the first place. So it doesn't work at all.