So whenever I save using the System Save action, I can save/load fine initially.
But Problem show after two points:
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On Loading after "fresh" launch of the game, game fails to load with:
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If I save, then move an object from one area (From my inventory to stash) then load.
Loading destroys the object in the stash instead of moving it back to where it was (in my inventory)
I have it trigger a sound when the object is destroyed for testing purposes.
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Both leads to triggering "On Load Failed" and a broken gamestate.
> There is only one action that calls for these objects to be destroyed. If I disable that action, the game also fails to load but the objects are not destroyed but the game state is still broken.
I have no idea what is causing this so if anyone's got any idea!