Im having a big problem, i have a game that is a small space sandbox game, that means that there is no up and down and when it's close to a planet the layout angle changes to match the one of the planet the player gets close to
The problem is that when the layout rotates the layers doesn't, and this is a big problem with the HUD layer, when the layout spins the layer keeps track of the player position but doesn't spins as well, i tried setting so every tick the layer angle changes to the one of the layout but it didn't worked, i don't really know what to do at this point and if i have to send a project to someone to help me then i will, any help would be pretty much appreciated and i will respond as quickly as i can