Hello folks,
I'm trying to do a simple mechanic but I'm having problems. I'm trying to make an enemy fire 8 bullets that will stop almost immediately, then only 7 of those bullets will be randomly destroyed, and the one that is left alive will start moving again at its original angle.
This is what is happening instead:
i.gyazo.com/bc112ebf3d3e33e675db16125a80903c.mp4
As you can see, sometimes no bullet survives the purge, other times more than one will make it, and none of them will follow its original angle (except those who have 0 or 180 as their angles).
These are my events:
I guess I'm overcomplicating stuff since I think this should be a really simple mechanic to achieve.
What do you think?