Hi!
Is it possible to check if a certain tile has it's collisions disabled in a tilemap?
I'm trying to make a character drop something in the layout. But it should be dropped in a location which the player can access (so a tile on the tilemap that has no solid collisions so that the player can walk on top of it).
I think I would know how to pull it off by checking for certain tile numbers that I know don't have collisions. But my tilemap has hundreds of tiles and creating this list would be tedious. So that's why I'm asking if there is a simpler way to find the closest tile with no collision turned on?