Hi,
How do I make an object fade in when a sprite moves within a certain range, e.g 100 pixels away from it, and to fade out when it moves e.g. 300 pixels away from it?
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Line of sight and Fade behaviour
construct.net/en/make-games/manuals/construct-3/behavior-reference/line-of-sight
construct.net/en/make-games/manuals/construct-3/behavior-reference/fade
Thanks klabundee.