Hey everyone :)
This may seem like a dumb question to some. I've tried tackling this issue using families, and referencing the objects themselves(as it currently stands). Also had a function that called the UID of each enemy that fires a Bullet. In this case a Shuriken.
I've posted an image of my current Events/Actions below. What happens is if I have more than 2 NinjaCats within LoS of the player, only two will fire. One from the left, and one from the right. Then any more on left and right, do not fire. I imagine this is because all conditions are met in my Events.
I'm currently trying to find a way around this, to have every NinjaCat within the proper range fire off a Shuriken projectile. Any help is greatly appreciated.
Thank You!