Hi Guys,
beginner here and tryingt to learn by experimenting and learning through sometimes copycatting. I've been trying to figure out how to make my AI Enemy go towards my characters using pathfinding in tilemovement. I want it to be turn based and only move 1 tile at the time. Now i found a nice script from oosyrag. But my enemy(skull) only seems to be going right. Anyone can help me find my blind spot? Or explain in basic terms why the script isnt doing what I want.. Thanks :-)