How do I make a endless scrolling maze?

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Ball maze is a mobile game, where you have to win the maze.
  • Hi, I'm trying to make an endless scrolling maze that's made out of premade 'maze parts' that can be attached together seamlessly. I'm basically trying to make Pacman 256 if that helps make more sense.

    I have a rough idea of how I could do this but I'm struggling to find resources on how to actually develop it or a resource for another engine that I could apply to construct.

    If someone could help me I would be very grateful. Thanks!

  • I have a paid template, see Demo C and D here:

    construct.net/en/free-online-games/random-level-generator-23488/play

    There is a similar template for top-down games, but it doesn't include an endless demo:

    construct.net/en/game-assets/game-templates/random-level-generator-883

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  • I have a paid template, see Demo C and D here:

    https://www.construct.net/en/free-online-games/random-level-generator-23488/play

    There is a similar template for top-down games, but it doesn't include an endless demo:

    https://www.construct.net/en/game-assets/game-templates/random-level-generator-883

    Hi thank you for your post I've looked at your templates they seem really good,

    unfortunately I am poor and can't afford them

    They are a good price though.

  • No, worries, here is a simple free version with a youtube tutorial:

    howtoconstructdemos.com/generate-random-levels-from-pre-built-scenes

    To make the level endless, instead of moving the scenes you need to copy them.

    Also, this is a pretty old example, it was made before hierarchies and templates became available in C3. So now you can add all objects on a scene to a hierarchy, give it a unique template name and create the entire scene with one action.

  • No, worries, here is a simple free version with a youtube tutorial:

    https://howtoconstructdemos.com/generate-random-levels-from-pre-built-scenes/

    To make the level endless, instead of moving the scenes you need to copy them.

    Also, this is a pretty old example, it was made before hierarchies and templates became available in C3. So now you can add all objects on a scene to a hierarchy, give it a unique template name and create the entire scene with one action.

    Okay thank you so much for your help, I'll keep you updated with my progress.

    I've just started learning C3 through my school, and have very little prior knowledge of anything computer related. So its likely I'll be posting more on the forum if I can't find solutions to issues I am having.

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