Hi everyone,
I'm working on a mobile game in Construct 3 where the player controls a fish (similar to how spaceships move in mobile shooter games). I want the player to be able to drag the fish smoothly anywhere on the screen using touch. However, I don’t want the fish to instantly teleport to the touch position—I want it to move gradually toward the touch point instead.
I’ve tried different methods, but I’m facing some issues:
The object either snaps directly to the touch position instead of moving smoothly.
If I use lerp, the movement feels slow or unresponsive.
Sometimes the movement doesn’t feel natural.
What’s the best way to set up touch-based movement where the object follows the player's finger smoothly without instantly jumping to the touch position?
Any advice, example events, or tips would be really helpful. Thanks in advance!