I found simple logic to use 2 touch for different inputs, but the problem now is that i want to confine the detection of the touch to no more than the size of the controls, this way actions do not happen against multiple inputs.
The example I started with I found was for Double Virtual Gamepad, this is almost what I wanted, but if I add more objects on the HUD to work with, the controls still react to touches outside of them.
I tried adding in one more piece of logic so that it will not react to touch outside of the controls but it still reacts:
how do i change it so that either the movement or look will not react if i touch outside of them?