Ok there is a way to do it, assuming the same as the video you have Object and the new object is called ObjectReflection, you can say for each 'family' : create object by name Family.ObjectTypeName&"Reflection". The only problem is you cannot really then pick the created object to flip and set it the image point so this gets convoluted, you could possibly try 'Reflection' family on created (yes another family for reflections), flip and pick nearest 'Objects Family' (the original one) set position to its imagepoint, or overlapping condition may work too if when you created the reflection at family.x/y