Hi,
in MoveTo properties there is a "Set angle" property, which is checked by default. If I manually place the object to the layout and uncheck it, it remembers, and all the future instances I spawn have it unchecked. But I don't want to place any instances of the object to the layout when it starts to limit the vram usage at start of the layout to make the layout start faster (the object has a lot of animations). When I spawn the object with an event for the first time during layout runtime, it has the property "Set angle" checked by default and it makes my object turn upside down when it's moving (which I don't want to). I don't seem to find how do I disable "Set angle" with an event after spawning the object (its not in MoveTo: properties). If I create the object manually, uncheck it, then delete it, creating it manually again still have it unchecked, so that it remembers, but spawning it with an event still have it checked again. Any idea how to handle this?
Thank you,
Tomas