Is there a practical way to disable Fade behavior?
Instead of having to set fade in/out/wait time every time, why not just have a enable/disable fade as an action option? I mean, there is an enable and disable option on the editor properties for the Fade behavior, why not having this option in the actions to have control over this directly?
Imagine if there was no enable/disable action for platform behavior, every time you need it to "disable" you would need to configure jump strength, gravity, etc to simulate disable, and then configure it again to the right number when you need it to platform again... this is what using the fade behavior is right now...
am I missing something too obvious here?