I have a dialogue system that works as I want it to, but only when it triggers a single line of text. If I try adding a second line to show up afterwards, separately, it breaks.
I hit space once to start the dialogue, a second time to move to the other dialogue (it still works here), and the third time I hit space to destroy it and finish, it breaks. It seems to only break at the end of the dialogue however. So with 4 options, the first 3 work fine.
When it works (1 dialogue):
Character is locked in place
Dialogue box is destroyed after a button press
When it doesn't work (2+ dialogue):
Character can move freely with the dialogue box still open
Dialogue box does not destroy unless the character moves around away from the trigger
Screenshot attached. Thank you for any help!