Hello!
Characters of the same family have a timer, and when it expires, the character is deleted. But sometimes the timer expires simultaneously for several characters and only one of them is deleted.
How do I fix this?
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Try adding "For each":
Player On Timer "destroy" For each Player ...........Player Destroy
Try adding "For each": > Player On Timer "destroy" For each Player ...........Player Destroy
> Player On Timer "destroy" For each Player ...........Player Destroy
Thank you so much!
Not a single bug in an hour of testing