Hi everyone, I tried the pathfinding, I noticed that when it is the moment of the curve the sprite slows down, is it possible to always keep the same speed?
I also tried to use simple waypoints without pathfinding, combined with move towards or bullet, setting the angle towards the next wayponint, in this case the speed seems to remain constant, the problem is that I would like my sprite to curve as it does with the pathfinding, but it actually sets the new angle instantly, how can I go about making it bend?