I guess I could do either, but right now it's just in a file on my hard drive.
Some background: Currently I copy the contents of the .xls from Excel into the C3 array editor and then restart the game, but I change the .xls contents so often that this process adds a lot of time to my workflow. My goal is to be able to update the file using Excel, save it, and reload it into my running game using a hotkey without having to restart the game. FYI I'm using this only during the game development. When I deliver the game, the array contents will be hardcoded into the project.