I am working on my tile game and I did a ctrl-f to look for collision events in my game across all of my event sheets. I do not have any. So I am curious what other events cause collision checks?
I have bullets, particles, and moveTos but they are all based on a trigger, not automatic and not repeating every X number of seconds. I also have NPCs moving based on tile movement but I don't have any sprites for them to possibly collide with. No block behaviors.
Thanks