So i'm making game where you merge and combine slime, so i wanted to make a Pokédex.
Exemple > you create this slime for the first Time > He's added to the Pokédex where u can check all the combinations with this slime
I tried to make an another layout and variable with the same évent sheet
1st layout :Slime fire On created > define variable to 1
Slime water on created > define variable to 2
2nd layout : if variable = 1 create an object SlimeFireDiscover on Pokedex1
But since layout dont work at the same Time, when going to pokedex its only showing me the last slime created.
So I tried on another Layers, but I need more than one Layers because i've a lot of combinations and slime
So I created :
Layers 1 : Empty Space for create SlimeFireDiscover at position SlimeFireUnDiscoverx and y
Set to invisible and cannot interact, when i touch GoToPokédex > Pokédex is visible and interactable
Working nice perfect
But on Layers 2 : put another empty Space with different UnDiscover Slime
And i dont know why i couldnt swap to Layers 1 to Layers 2
Layers one was Always on my Layers 2 even if i set "invisible" or "opacity 0"
So I searched more information and i found some about Array and Dictionary.
But i don't really understand how it work since i'm noob.
I'm seeking for some advice, thanks a lot 🙇
construct.net/en/free-online-games/slimelon-61552/play this is my game
Take care of you ans drink water