Sorry, I am new to Construct and video game design in general. But I am creating an ice hockey game and I have pretty much all the basics down except for the puck physics. I have a stick pinned to the center point on the player so it moves 360 degrees to hit the puck and I would like for the puck to move further the harder I hit it and moves a shorter distance when I don't hit it as hard. I have tried set impulse at angle but it didn't seem to work well for me, any help would be greatly appreciated