Nope. They won't. Because you're the game developer.
You can make them see whatever you want. Like: Room1, Room2, Room3.
If you have a lot many rooms, I suggest you use Dictionary/Array/etc to save passwords for each room.
Programming logic will be something like this:
if Touched Room1, Enter the password.
If the room exist in dictionary
Join Multiplayer Room with Room Name: Password.Get("Room1")
Else: Wrong password
You can even do the same by having Buttons (that says Room1, Room2) and their instance variable define the real room name (password). That should be easier if you don't want to use Dictionary, or you have less rooms. Programming will then be:
On Touched button1, Enter the password
if password = button1.roompass
Join Multiplayer Room str(button1.roompass)