So I have one layer that is 2D where I am placing sprites that I want to recreate on an isometric layer that's displayed. Works fine but the objects keep getting created into the 1000s. Tried the Once while true but I'm doing something wrong. Tried pick each too and same result.
drive.google.com/file/d/1cXjGfXh9KHBJ-58M0YNXsmUjZ9X9sluF/view
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Maybe run the conditions combined with at the start of the level condition, so it gets triggered only once. Now you have set it up in a way that the conditions get run every tick.
Thanks Von Perkele
Feel silly now that that's all it was :)
New problem that movement doesn't work if you hit the ISO button to show/hide layers. Think I'll start a new thread on that though and link
here:
construct.net/en/forum/construct-3/how-do-i-8/movement-gone-turning-layers-154738