in my project i have many sprites called 'tile'
i place all tiles manually (because all tiles must have own variables with needed number at start)
this works, but i need to create for each tile in a column.
For example if i have 5 tiles in a column i need to create 5 new tiles on right side to build bridge
If i have thin bridge using in column olny 2 tiles, 2 tiles should be added on right side.
In my game event choose only one tile... ;/
below i receive tiles only in one row
i need to receive tiles in all rows
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