I have a Family of enemy Sprites. I have created them on one of my layouts (not the one I'm going to use them on) with a hierarchy of other Sprites I use as buff indicators above the enemy's head. I couldn't add a Progress Bar in the hierarchy, so create that separately.
Should I be using Containers instead? I couldn't see how to do a Container on a Family, and once I set one enemy in a container with a buff, I couldn't add a buff Sprite to another enemy.
Any ideas how I should set this up?