Hi everyone. I have a "ball" object that I've made physcs. Now I wish it could hit the wall (as if it were a billiard ball) but i created some solid objects and the ball passes through them. I read in the manual that it is not possible to do this, so are there any alternative methods?
You also need to apply the physics behavior to the wall and choose "unmovable" in the physics properties.
Oh thanks, it works! But if i "Apply physics force (100,0)" when the sprite kick the ball, the ball sticks to the wall for a second and then continues moving
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You probably want to use impulse not force.
yours
winkr7
Maybe bullet ball is better, the problem is to choice the directions when player kick it