What I want is to load images into sprites on a layout without the need to load all those images into memory. An action for sprites where you can load images from resources (not urls) would be great. Now what I have to do is to load all images when a layout is loaded.
Assume you have a sprite that want to load random image from a selection of 500 images. How can you achieve that without the need to load all images into memory?
Keep in mind that I dont want to use NWJ because my game will be exported for as a Facebook Instant Game...