Hey everyone!
Currently, I'm trying to make a game where a bunch of sprites follow my player's position. I've created the events below by using the "Follow Player" project example on the start page as a reference.
One of the issues I haven't been able to solve is converting my player's animation (recorded in the "animation" array) to a string, so the characters that follow him also replicate the animation.
I've tried the solution below, but the following sprite (Player2) won't ever change its current animation. I've checked the debug mode and the animations are indeed being recorded to the "animation" array.