Thanks for the advice Fib I'm still learning C3 as I go, containers are useful indeed I just need to start using them more often (like I'm using Families all the time for the same kind of objects on my code).
I didn't think it's super complicated until Ashley explained how scary it is, especially for a really basic user (not even close to be advanced programmer hehe). I did saw some code examples in C2 even that it wasn't so many lines it wasn't easy for me to understand most of the code just like Ashley explained.
Ashley I'm aware how busy you and the Scirra team are extremely busy, but is there a tiny chance to add such feature/tool in the future? maybe even inside the Drag-N-Drop behavior so we can control rotate/resize? or maybe nothing related to the Drag and Drop and just in a different form that will be easier to make "controllers" as extra to the Drag and Drop? I believe it could be useful for Touch (Smartphones) as well... but for now I focus on PC so I can't say.
I'm aware it's less common for Construct users but in my case, my current project is not a game but a tool-set for creating content, so far it looks and works really nice with the features I want (HUGE thanks to the community help) so I'm aware that my suggestions / requests / and questions as a non-advanced programmer are either stupid or sound nonsesne, but maybe such behavior could be used for others as well.
After all, the idea of Behaviors is AMAZING! and it save so much time for people like myself who can't understand how to code everything, I'm IN LOVE with C3 mostly because of how helpful they are! :)
Anyway, I'll keep doing some tests... I may just replicate a C2 code which I don't really like because if I can't understand a code it will make things complicated for me later on... or I'll just stick to the current way everything works which is NOT the best for the typical user: "Hotkeys"... lots of them!